Gouji · Shandong table · Rules
Six players, 216 cards; teams 1/3/5 versus 2/4/6, opposites are enemies.
Equal-rank sets; 2s copy a natural rank and jokers may hang. Match count and beat both natural ranks and jokers. Gouji sets: five 10s, four Js, three Qs, two Ks/As, any 2 or joker. Before four players remain, the opposite replies; burning requires natural-set count minus joker count at most two. Intermediate burning plays must hang a joker. Keep 3s for the last play. Includes point declaration, revolution without 2/jokers, buying/requesting 3, four-player free play, wind-catching and blocked/burn/point/place tribute. Only 2/jokers pay tribute; placement returns a rank still held by the donor. After the two preceding seats pass, the opposite may yield to the next two seats before replying.
Variant notice
Free solo practice against computer opponents, with suggestions for each decision.
Selected rule references; regional variants may differ.
Gouji · Shandong table